Showing posts with label Darksun life. Show all posts
Showing posts with label Darksun life. Show all posts
Friday, 9 June 2017
Fang Fighter Dazzle Camo Repaint- DARKSUN 46
via IFTTT A quick vlog for a quick repaint! A little video showing my first attempts at scum green dazzle camo. Obviously, its space camo so that's fine. Lots of thanks to David Sutcliffe for his blog where i picked up the idea! you can view his blog here: http://ift.tt/2r37VPw and the specific article on dazzle camo here: http://ift.tt/2nwVEU1 Big thanks to www.bensound.co.uk for the free music
Wednesday, 12 April 2017
Quadjumper Repaint Vlog - Darksun 45
via IFTTT A quick little vlog about my Quadjumper repaint. There's definitely something F.A.B. about this video, id really recommend sticking with it the whole way through. Hope you enjoy it, let me know what you think in the comments. Paint Chipping So, the basic idea is that once you've done a basecoat, you hairspray it to protect it. From there, you can scratch the additional layers off, to reveal back to whatever the metail of the ship you are painting. there are good and bad examples within this video. the contrast of grey to bone is a good example, the red is actually a bad example because ive gone deeper that the gray back to the original colour scheme. but i liked it, so i left it. basically its a quicker and clever way to add battle damage. What is the Thunderbirds? Check out this video, (https://youtu.be/9XNWA_yZvWo) but bascially its a british puppet tv programme about a group of people that save the world over and over. Kind of superheroes, ina really old school, normal way. Think more Night Owl from the watchmen (abiet much more kitted out, trusted and capable). The Music is by a band called Hillsong United, its a track called Awakening from their album Aftermath
Friday, 24 March 2017
Bolt Action Painting Update
via IFTTT Despite not making it to "A Cambridge to far" i have kept working on my paras.So i thought i would try my new surface pro out and try recording a vlog on that. So please forgive the clunky editing, im still finding my way. Indeed, ive spent almost as much time editing this video using funky new software. Or at least, thats what it felt like! What do you think of the models? and can you reccomend any free video editing software for windows?
Friday, 24 February 2017
Yavin open xwing tournament vlog - DARKSUN 43
via IFTTT Last weekend I attended a 390 person tournament for xwing! It was amazing! And I forgot my power bank, so it's all me talking to the camera! Big thanks to all my opponents, I had an absolute blast and I think that's all down to the community. Also a big thanks to Alex, Alec, Vince and the team. Really smoothly run event. Really can't wait until 2018 now!
Wednesday, 15 February 2017
Patriot Games Regional
via IFTTT So here's my video review of how my day went at the Patriot Games regional. It's not time lapse footage - we were tight on space and I just thought it wasn't worth the risk. Considering I hadn't really flown the list before, I did well to go 3-3 which I'm pleased with. Unfortunately mostly everybody killed ventriss first and then went after bossk, which is not the way it's supposed to be! My list in full was: Bossk & Ventriss cluster (98) Bossk (50) - YV-666 Crack Shot (1), "Mangler" Cannon (4), Cluster Missiles (4), 4-LOM (1), Zuckuss (1), Dengar (3), Inertial Dampeners (1), Guidance Chips (0) Asajj Ventress (48) - Lancer-class Pursuit Craft Push The Limit (3), Latts Razzi (2), Glitterstim (2), Engine Upgrade (4) A big thank you to all the guys I played. Nice to see some familiar faces across the table as well as meet some new ones.
Sunday, 22 January 2017
Blood Bowl Custom Throwing Templates Review - Darksun 41
via IFTTT I recently ordered some custom lasercut Blood Bowl throwing templates from http://ift.tt/2kfDm5a and thought id do a little product review for my first vlog of 2017! New House, New Year, New Vlog! I'd really recommend getting hold of one of these if you can. They are really reasonably priced, and work really well as prize support. The letter customisation is really easy, and the guys at Just Lasered at great :). Full Disclosure, I do know Melvin (the guy who runs Just Lasered), but i did pay for these and he's not giving me anything for them! Music from bensound.org
Saturday, 31 December 2016
Kath Scarlet Repaint Video - DiceHate part 3 - Darksun 40
via IFTTT So Kris Sherriff from DiceHate and I have collaborated over a mini series on the Firespray. This repaint is part 3 of the series, and it turned out that I went for a green and white design! You can find the other videos in this mini series on Kris' channel (DiceHate) but just in case, here are the specific links: Part 1 - (where we waffle on about the paint jobs): (TBC) Part 2 - (Kris' painting video): https://youtu.be/ApUXoFPXsE4 Part 4 - (where we waffle on about lists): https://youtu.be/63NxVvSHn_Q As you can see, I've gone for a faux Kath Scarlet scheme, to tie in with the rest of my scum fleet, and i'm reasonably pleased with the way its turned out. Really enjoyed collaborating with Kris, if this format proves popular then we might look at repeating it again in the future. We potentially could start moving onto more current ships. Music kindly provided by www.bensound.org
Saturday, 24 December 2016
Blood Bowl Battle Report - Elven Union VS Dwarves Darksun 39
via IFTTT So a quick battle report from a pre-season game that I had this week with Matt Sheffield. His Dwarves faced my Elves. Suffice to say, lots of tense rolling of dice followed. My over thoughts? Special play cards are fun, and damn im rusty at this game! My Team was: 1 x Thrower, 2x Catcher, 2x Blitzer, 6x Linemen, 2x Reroll, 1 Apothecary Matts Team Was (I think): 2x Runners, 2x Blitzers, 2x Troll Slayers, 5x Linemen, Lots of Rerolls, 1 Fan Factor Music by Ben Sound. (www.bensound.org)
Wednesday, 21 December 2016
Blood Bowl Paint Jobs - Darksun 38
via IFTTT Getting ready for the new Blood Bowl Season - finishing off paintign some extra catchers and an old school wardancer. Im probably gonna give Elven Union a try, and so im not sure what the Wardancer model will be. I need to dig out my Squig as hes the Head Coach. So the Wardancer might end up being an extra fancy lineman, or maybe the apothecary. With thanks to www.bensound.org for the music :)
Blood Bowl Paint Jobs
So been painting up my final dudes, with some nicely highlighted glutes. Particularly pleased with the cloak on the wardancer, turned out way better than i'd hoped. Wet blending really helped!
Thursday, 18 August 2016
X-wing Nationals - Top 32 Cut and beyond! Darksun Life
I know the blog side of things has been a little lacking lately, TBH I'm really enjoying vlogging and sharing my hobby in that fashion! Plus I don't think i've picked up my 40k stuff much in the past couple of months. Im planning to start seriously getting into my Bolt Action in September, so expect to see pictures and battle reports from that! I havent forgotten about my hobby season pledges, and in all honesty i think this bad boy gets the biggest, baddest completion stamp that i can find! So here it is:
Until next time,
Tuesday, 16 August 2016
UK Xwing Nationals Tournament Part 1 - Darksun 27
Here it is! Part 1 in all its Glory :) Which of course, means that there will be a part 2! coming hopefully later this week! Subscribe to my YouTube Channel for more vlogging goodness here: https://www.youtube.com/channel/UC9yiSXV2P-tTpPb1b2n30PQ
Monday, 1 August 2016
X-wing Spring Kit Tourney Report - Wild Ways Newark. Darksun 26
Friday, 1 July 2016
Sanctuary Games Tournament Battle Report - Darksun 24
Watch Out - Imperial Veterans is out!
Another weekend goes by, another vlog of me moving toy spaceships around a 3x3 mat. Back at Sanctuary Games in Sutton-in-Ashfield for this one, great fun as ever. Thanks to all my opponents, and to Richard for hosting us. Looking forwards to going back there soon!
Monday, 20 June 2016
Battle Report Double Trouble Round 3 - Darksun Life 23
Watch out! You're playing the TO!
So, final game of the tourney and who do I end up facing but Alex Brown and Dave Weston. Their respective blogs (http://fromthefang.blogspot.co.uk/ and http://www.40kaddict.uk/) are part of the reason that I blog and I've never played either of them before, so it was a really cool suprise!
My partner Mathew had some very nicely painted Tau, and we did pretty well, executing our plans and our oppenants forces with a bit to much enthusiasm. Anyways, enjoy the vlog!
Friday, 17 June 2016
Double Trouble Round 1 Battle Report
"Don't get cocky kid"
If only I'd listened to Han Solo before this game. It may have gone better... opps, spoilers! Thanks to Rob, Ian and Matt for a great game :) Tune in over the weekend for the 2nd installment!
Sunday, 5 June 2016
Darksun 19 - Double Trouble Vlog Preview
Hey Guys! A short vlog today featuring what units im taking to Double Trouble this weekend. Enjoy!
Tuesday, 3 May 2016
Milton Keynes X-Wing Regional Vlog - Darksun 17
Hey Guys!
I went to a 100+ x-wing event at the weekend and came 24th! You can watch a video of how I got on here, with battle reports to follow later in the week.
I partied pretty hard all the way home in the car to celebrate, listening to a Radio 4 podcast and a Blink-182 Album. Going 4-2 was what I'd hoped for, and whilst I was dreaming of making the cut, if you'd have offered me 24th at the start of the day I'd of bitten your hand off I think!
I went to a 100+ x-wing event at the weekend and came 24th! You can watch a video of how I got on here, with battle reports to follow later in the week.
I partied pretty hard all the way home in the car to celebrate, listening to a Radio 4 podcast and a Blink-182 Album. Going 4-2 was what I'd hoped for, and whilst I was dreaming of making the cut, if you'd have offered me 24th at the start of the day I'd of bitten your hand off I think!
Thursday, 14 April 2016
Tournament Performance Review - X-wing Spring Tourney at Weekend Warlords
Good
day to you dear readers (imagine I'm saying that in a very British accent).
Following on from my last post I thought I’d review the Jumpmasters. In the previous
post I declared that I was taking them for three reasons. They were to see if:
A/.
I could fly them
B/.
If they were any good
C/.
If I liked flying them
I'm
going to review at least at first on those broad categories. So here goes.
A/.
If I could fly them
Well,
the short answer is I was a lot better at flying them by 6pm on Sunday than I was
at 9am! That’s not the reasons solely for my defeats, but I was managing to get
more sets of torpedoes of by the end of the day. I think that’s part of what
makes a good xwing player a great xwing player, is that you can plan 2-3 turns
ahead. So you know where you need to be to do the next thing, based on what you
assumption about your oppenant is.
So I think I can fly them ok, but the natural turrets make them quite forgiving. You don't always need arc or your enemy that way. One game I only got off two sets of torps, but the others it was usually at least 3.
The other measure that I'd use for that is bumping. Making a strong initative bid meant that I could use my intelligence agent to look at an opposing ships dial right before I moved. This was really helpful in allowing more blocks. Having said this, one of the games I lost was lost before the blocking really began. I am considering a fully fledged Bumpmaster, but it does lower my damage output.

B/. If they were any good
Yes. They are good. I think everybody knows that by now. That I managed to lick half a ghost with two of them is proof enough for me. It's also a reasonably forgiving ship to fly in some respects, with a turret and two evade dice.
The crux is that you only go green in one direction, so stress isn't good for you. It's one of the reasons I don't like the overclocked agromech, its just got the potential to leave you wide open positionally. The thing that I like is that they can just about do what you want with a standard build, but that if you want anything fancy or different you have to compromise elsewhere. So I had an Intel agent, but I sacrificed my 3rd set of extra munitions for example.

C/. If I liked flying them
Hmmm. A tough one. There are aspects I really do like. These would include blocking your oppenants ships (probly my face thing in the whole game), causing grievously large amounts of damage, and the dial. The moves that they have available make them really fun to fly. They were reasonably fun to fly, but have a triple list with plasmas is a bit jousty, and I can't decide if I like it or not. In fairness, the main time I didn't like it was when I was flying against jumpmasters. Not because I was bothered by the powerful nature of them, just that it's a bit boring to look at! We all turn up to make pew pew noises and it's nice to see variety. But I am definitely partly to blame for that I suppose!
I'm debating dropping the torpedoes on one to have a ship fully devoted to bumping. My other option my be to trade one out for YV-666, and use that to bump with. However, I don't know if that's as powerful. I think in the end I may well fly them at regionals, if only because I haven't time to practice with anything else!
Come back next time, when I'll be reviewing my hobby process so far this year, and looking at what I might need to paint for the double trouble 40k tourney.
Tuesday, 15 March 2016
Sanctuary Games X-wing Store Championship Battle Reports
Dear
reader, please accept my humble apologies for the delay in the compilation of
this set of battle reports. I have been, and still am struck down with a virus
that has made all forms of narcissism such as blogging and vlogging difficult.
Anyways…
on the 5th of March I attended the Sanctuary Games X-wing Store
Championships in Sutton in Ashfield. And on this jaunt I had a driving buddy!
Shane from Weekend Warlords in Loughborough was along for the ride, with his
triple YV-666 list, which drew a lot of admiring looks (plus a sizeable amount
of wins) over the course of the day. The Sanctuary “store” is actually a
reasonably sized de-commissioned church, lovingly kitted out with a lot of gaming tables (there were 16
games of x-wing going on, and we weren’t using more than a ¼ of the space!), a
kitchen to buy coffee and pizza, and some decent toilets. Being a Christian, it
is not unusual for me to spend hours in a church praying, but attending a
tournament there would require a weirdly different kind of prayers. I would
deffo recommend the venue, it’s got a certain sense of grandeur.
For
this second store championships in succession I took my 4 Scum Y-Wings with
Twin Laser Turrets (TLTs) and Unhinged Astromechs (all speed 3 moves are
green). This is partly because I really like flying the list, but there were a
couple of other serious reasons. Firstly, whilst I’m sure wave 8 will shake up
the meta I may well take some version of this list to regionals in May so I
wanted more practice against different lists. Secondly, with only 1 game night
in-between to prepare I would have effectively been flying a new list cold at a
tournament.
My
first game was against a very friendly chap called Paul who was flying the
following:
Commander
Alozen (free target locks at range 1)
Lieutentant
Colzet (spend a target lock to flip a damage card face up)
PS4
Tie Advanced
(these
three all had the title, and the advanced targeting computer which allows you
add a crit if you have a target lock)
Omega
Leader with Juke and Comm relay for un-blockable shots
I
have to confess, I completely underestimated this list. Nothing special I
thought. I mean I know Omega Leader is a pain, but even so I thought “this
should be a walked in the park”. What a n00b I was. And more importantly, what
a disservice I did to my opponent. I deployed in the bottom right, with Paul in
the top left. I went straight up the flank, and we engaged ¾ of the way up the
star field. In the first engagement, I
think managed to maul one of the Tie Advanced’s, but in return one of the
y-wings started to eat crits, and became ps0. I then completely forgot that
this meant he’d be moving first, and this poor chap bumped, instead of
masterfully dodging out the way. Then Paul burnt him down.
We
then had a very close range dogfight in the top right hand corner of the map,
where I tried to get cute and double or even triple guess my opponent. This
worked about 50% of the time, but trying to block with the y-wings means that
they don’t really get shots. I eventually ran for it, with my 2 remaining
ships, hotly pursed by Omega Leader and Alozen. I traded Omega Leader for a
y-wing, but began triple or quadruple guessing myself in an effort to take the
last point of health off Alozen. So much so, that instead of head on jousting
with him I turned towards the board edge, and left myself with nothing to do
but fly off the edge of the board. This of course, cost me the game.
Result:
Loss 74 – 100
they do not have 1 sharp turns. |
My
second opponent was a chap called Alex, fielding my favourite B-wing Keyan
Farlander and Han Solo, both fairly heavily tricked out. This time I went
bottom left hand corner, and he went opposite in the top right. I sped up the
flank, not wanting to get caught in the side by his heavy firepower, and he
swooped in, boosting with both ships. We engaged ¾ of the way up the board,
with his targeting computers locking onto the engine glow of my y-wings. The
combination of a B-Wing and a Millennium Falcon at short range began to make
short work of my fleet. However! They both only have 1 evade dice, so my
turrets sliced through the b-wing in just over a turn, leaving me with a very
angry Han Solo against 3 y-wings.
this is Alex, wondering why the hell im taking a video of him |
I
have to confess, I got somewhat lucky here as I correctly guessed so of Alex’s
moves and was able to block the Falcon with the y-wing he was trying to kill
(if they’re touching they can’t shoot each other). That meant he couldn’t focus
his fire down, and I was able to keep chipping away at him. After a few turns
of this, Alex tried to break out of my trap, and it nearly left him in a
perfect position to even the odds somewhat, but the dice failed him. I wrapped
this one up with a win.
Result:
Win 100 – 25
following game 1, i couldnt believe this |
Game
three then. And I end facing the guy that Alex travelled with, called Joseph.
He had the other B-wing Pilot (Ten Numb) with a Mangler cannon, Blount with Ion
Pulse missiles and Corran Horn with all the normal stuff. This game was a
matter of honour for Joseph, who wanted to prove that he had the better b-wing
than Alex. I set up in the bottom right, and he chose to joust me. So I immediately
ran away, and in his haste to catch me, the angle meant that his ships got
drawn into a line and when we did engage in the bottom centre Ten Numb was out
of range for the first round of shooting.
This
meant that I lit Corran Horn up like the Death Star on a Friday night. However,
he’s a tricksy one and came through, with one or two hull left. At least for
that turn. I sent him downtown the next turn, but this had allowed Ten Numb to
close and prove his worth, whilst Blount had used his auto hitting Ion Missiles
to stall a y-wing in the middle of my line astern formation. So I starbursted,
flying my y-wings every-which-way in an effort to land his remaining pilots in
a kill box. They helpfully obliged and whilst unblockable Critical Hits were
very painful, being in the middle of TLT kill box was a deciding factor. I
rolled of the winner.
Result:
Win 100 – 50 (giving Joseph bragging rights over Alex)
In
my 4th game of Swiss, I played a friendly chap called Richard. (on
reflection I noticed that he was the one who gave me parking advice, so
thanks!). Richard had two Tie Phantoms - Echo and Whisper and a named Tie
Fighter (im really sorry but I cant remember which one!) The most significant
thing on the Phantoms was sensor jammer over fire control system. This was
actually a bit of pain for me tactically speaking because I was shooting twice
with each ship, but only had 1 focus. So I had to think really smart about
that.
I
tried to position the rocks to make it hard for him to hit me in the flank as I
came up the left side of the board, and I think It probably did a bit.
Crucially, I bottled trying to block echo’s decloak quite early on, Id
forgotten how manoeuvrable phantoms were! Instead of protecting the other 3
wings, I allowed both phantoms into range
1 and they started having a lot of fun. So I sped up, turned back into
the board and starbursted. In the process I took the Tie Fighter out, and also
got rid of Echo. This left me with 2 y-wings against Whisper. I was winning on
modified points, but knew that wouldn’t be good enough to make the cut, not
with a loss first round. So I turned around near my board edge and came back
for another pass. I decided to bank right, on the assumption that was the
unpredictable thing to do. Whisper then decloaked in the same direction and I
was gutted, I assumed id blown it. I moved my ships, and then Richard revealed
a hard 1 away from my y-wing, meaning he didn’t have a shot! Despair turned to
elation, and I was fortunate enough to take Whisper down that turn.
Result:
Win 100 – 50
![]() |
Shane's YV-666 conga line of doom |
In
the final game of Swiss I faced a double Scum Firespray list, Kath Scarlet and
Boba Fett run by Jamie (I think, only name I forgot to write down sorry!). I
set up on the left, and he jousted me with Kath, whilst sending Boba to flank
me. I remembered my rule of 11 here, and blocked Kath out in the second
engagement, meaning she had no actions and she died that turn. Boba was more of
a problem, and he chased me around a bit. I starbursted to try and make sure I
was always getting 1 shot, and this helped a great deal. In what was to be the
last turn, I actually blocked Boba and would have forced him off the board if
it wasn’t for inertial dampeners. I was still able to just shoot him with
another y-wing, killing him and winning me the game.
Result:
Win 100 – 25.
my y-wings hunting down and blocking boba fett |
Top 4 Cut
I squeaked
into the top 4 in 4th place, getting another challenge coin (man I love
those!) and facing Darren, who had gone 5-0. Happily, Shane also made the top 4
cut. That meant that neither of us was waiting around for the other person, or
at least not yet! Darren was playing a list that had a YV-666 (bossk crew,
tactician and Gunner), 3x ps1 Binayre Pirates in z-95s, and a ps2 scum y-wing with a TLT and unhinged
astromech. Id noticed Darren from across the tables as he had a very cunning
fortress that meant he set up in a corner. I think people had been having
trouble because it forced them into a joust, and he could just sit there as
long as he wanted. Shane had faced him in the final round of swiss and lost,
and shared some wisdom with me.
![]() |
it was something like this. although not completely like this. |
What I decided
to was head towards him on that flank, and see if he’d take the bait and come
out of his fortress. Either way, I wasn’t going to let myself get blocked up,
id just turn into the board regardless of whether he followed me or not. If he didn’t,
id circle back around and try again. And then again. Thankfully, he took the
bait. I think he knew that I didn’t need to face him conventionally what with
my turrets and all. On my first pass, after id turned in just outside range 3
of his fortress, he broke the following turn and came after me.
However, the
way he broke from the formation meant that I was able to chew off the ps1
corners of his fleet, bringing the entirety of my firepower to bear against
half his fleet on more than one occasion. He was very unlucky to land the
yv-666 on a rock (one of the big ones that id brought I think!) on a turn when
it was in range one of a nearly dead y-wing, which helped me out, and im not
convinced that his yv-666 dodged anything I threw at it, so I definitely had my
fair share of luck. It ended up with me taking down his y-wing with 3 of mine,
sealing me a place in the final.
Result: Win
100-25
Final
And in the
final I faced Shane! Which was good for both of us in a way, as neither of us
would be hanging around for the other person. However, I was sure to make
several thinly (read not at all) veiled threats about his lift home. He didn’t listen
to those, in fact he was way to busy getting completely inside my head for the
first 30 minutes of our game, and it nearly ruined me! I had to start ignoring
him completely. I felt a bit rude, but I couldn’t handle it at all! It was like
the whole of basketball in a 3rd of the time. As a reminder, Shane
had the following: 3x ps2 YV-666, all
with ion projectors and feedback arrays. This loadout also gave him a small
initiative bid.
As per my
standard tactics, I set up some rocks to cover 1 flank, giving me the option to
creep up my left if I felt like it. I knew that Shane’s list was designed to
try and trap you, slapping ion tokens on you every which way and not allowing
you to break away. For some reason, I did nothing to stop this happening. I let
him box me into a corner, ioning 3 of my ships over various turns. I eventually
broke away with 2 y-wings, leaving the other 2 hulks behind. I had by this
point killed 1 and a half of his ships, and wasn’t fancying my chances. I regrouped
on my top right and this time skirted the top corner of his ships as they came
back around, managing to trade a y-wing for a yv-666.
No you idiot! dont get trapped there! |
Do come back later in the week, as i'm hoping to have vlogged this experience. I've got it all ready, i've just been way to ill to do any post production.
![]() |
with a fancy glass trophy |
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